using System;
using System.Collections.Generic;
using System.Text;

namespace MoGameLib
{
    public class BattleTerrainTypeCollection : StringIdObjectCollection<BattleTerrainType>
    {
    }

    public class BattleTerrainType : IStringIdentified
    {
        #region IStringIdentified Members

        protected string m_Id = string.Empty;

        public string StringId
        {
            get { return m_Id; }
            set { m_Id = value; }
        }

        #endregion
    }
}
